Shadertoy Custom Texures Shadertoy Custom Texures

Developer Tools
Version: 1.4
Last Update: 2022-02-01

Overview

Shadertoy Custom Texures is a Chrome extension developed by ahills. According to the data from Chrome web store, current version of Shadertoy Custom Texures is 1.4, updated on 2022-02-01.
1,000+ users have installed this extension. 12 users have rated this extension with an average rating of .

Allows custom 2D textures, music and videos to temporarily be used in Shadertoy

To load an image/audio/video file, drag and drop it either from your computer or a text/web link onto one of the texture preview slots.

Note that:
1. for textures it only works for 2D types
2. loading images from the web maybe blocked due to cross-origin HTTP requests not being allowed on their servers
3.for text/web links, only ones starting with https will work due to mixed content restrictions

Version 1.4
* removed unnecessary tab permissions

Version 1.3:
* added support for audio and videos files

Version 1.2:
* custom loaded textures now use the same ID as one from shadertoy.com, so you can save projects without issue
* the "changes you made may not be saved" popup will now not be triggered when loading a custom texture over an existing texture

Version 1.1:
* the texture filter and wrap settings are now read from the correct place

Rating

12 ratings

Total Installs

1,000+

Information

Last Update

2022-02-01

Current Version

1.4

Size

4.38KiB

Author

ahills

Website

None

Category

Developer Tools

Latest Reviews

See More

avatar Teng Gao
2022-04-18

Very useful,thanks

avatar James chen
2020-06-28

This extension makes all shader toy icons invisible, and prevents me from using shader toy. I hate it.

avatar Gabriele Giuseppini
2019-07-18

Perfect. This is all that was missing from ShaderToy for me to use it to experiment with shaders!

avatar A Google User
2019-01-11

Works as advertised ? I wish Shadertoy would implement something for texture upload natively, but this is a perfect workaround until then.

avatar Kevin Chapelier
2018-11-19

Perfect for prototyping shaders requiring specific texture types (i.e. normal maps).